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#How to use ffmpeg deshake upgradeAt first, in the eyes of ordinary users, this may appear as an artificial requirement designed to promote “ specialized” hardware sales (as of this moment, you can buy a second-hand NVIDIA GTX 650/660/750/760 card for desktop computers for just $25 that can run the software without any issues, plus, it will also help you with Adobe Premiere GPU accelerated effects and codecs - in case of laptops, the upgrade to external graphics card may be a bit more expensive and bulky solution unless you replace entire computer). Resolve version 15 requires at minimum CUDA compute level 3.0 or OpenCL 1.2 or newer GPU capability. This is somewhat expected, since Resolve will not function without modern CUDA (NVIDIA) or OpenCL (AMD/NVIDIA) capable graphics card(s) present. DaVinci Resolve seems to be the fastest one when it comes to video clip stabilization, both for analysis / tracking and actual stabilization part.Who is the winner? Watch this video to find out and judge by yourself! VIDEO STABILIZATION WORKFLOW EXPERIENCEįrom my personal experience, which I’ve gathered from laborious work with all these tools for several weeks, there are certain observations that I’ve made, which are important for the workflow: #How to use ffmpeg deshake movieIt took me a couple of weeks to gather material, sort it out, and then try all the different settings, algorithms and tweaks to find the best possible outcome from a given tool for a particular movie clip. ![]() From handheld recorded clips with my phone, when I regretted not having tripod with me, non-stabilized drone footage, all the way down to some casual recordings made with 50x ultra-zoom Canon SX50 HS camera (which has excellent built-in optical stabilization). How I tested? 8 different examples – 8 different situations. #How to use ffmpeg deshake fullJust mind that created file "out.avi" will have root owner and that should be changed.Note: I advise to watch above video on a large 4k or at least Full HD screen, as many details won’t be visible on small mobile phone screens. vf vidstabdetect=stepsize=6:shakiness=8:accuracy=9:result=/temp/transform_f -f null. Sample usage is very simple for deshake filter: docker run -v $PWD:/temp/ \Īs well for vidstab filter: # create vectors from input fileĭocker run -v $PWD:/temp/ jrottenberg/ffmpeg \ Nowadays there is a simple option to use Docker image that is already built with many filters, codecs and more. Those answers about compiling are great, but it's time-consuming and may be difficult for some people. I guess many people (me included) found this question, trying just to use ffmpeg with the filter. Update: my helmet mount footage seems to be so shaky that shakiness 10 is not enough. So it's pretty slow, but I won't care if the result will be nice. My laptop i7-6820HK but both passes only progress with about 0.12x speed. The vidstab first pass works on 1 core only, but since my GoPro footage is in many chunks, I could process 4 video simultaneously if I'd want 100% system load. Since I don't have too much time, I like the first solution, worked flawlessly. #How to use ffmpeg deshake install
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